diff --git a/sources/Map/Map.cpp b/sources/Map/Map.cpp index 62a79359..d23302a8 100644 --- a/sources/Map/Map.cpp +++ b/sources/Map/Map.cpp @@ -143,7 +143,7 @@ namespace BBM map[std::make_tuple(1, 1)] = SPAWNER; map[std::make_tuple(width - 1, 1)] = SPAWNER; map[std::make_tuple(1, height - 1)] = SPAWNER; - map[std::make_tuple(width - 1, height - 1)] = SPAWNER; + map[std::make_tuple(width - 1, height - 2)] = SPAWNER; for (int i = 1; i < width - 1; i++) { for (int j = 1; j < height - 1; j++) { if (isBlockCloseToBlockType(map, i , j, SPAWNER)) { @@ -151,7 +151,7 @@ namespace BBM } else { map[std::make_tuple(i, j)] = getRandomBlockType(seed, i * width + j); } - if (map[std::make_tuple(i, j)] != NOTHING && isBlockCloseToBlockType(map, i , j, UNBREAKABLE) && !isBlockCloseToBlockType(map, i , j, SPAWNER)) { + if (isBlockCloseToBlockType(map, i , j, UNBREAKABLE) && !isBlockCloseToBlockType(map, i , j, SPAWNER)) { map[std::make_tuple(i, j)] = BREAKABLE; } } diff --git a/sources/Runner/Runner.cpp b/sources/Runner/Runner.cpp index c325f769..f5796916 100644 --- a/sources/Runner/Runner.cpp +++ b/sources/Runner/Runner.cpp @@ -55,7 +55,7 @@ namespace BBM .addComponent() .addComponent>("assets/player/player.iqm", std::make_pair(MAP_DIFFUSE, "assets/player/blue.png")); scene->addEntity("camera") - .addComponent(25, 25, 25) + .addComponent(10, 10, 10) .addComponent(); Map::generateMap(15, 15, rand(), scene); return scene;