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Merging with develop and reworking all systems
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@@ -10,8 +10,6 @@
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namespace BBM
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{
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float ControllableSystem::speed = .25f;
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ControllableSystem::ControllableSystem(WAL::Wal &wal)
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: System(wal)
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{}
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@@ -16,7 +16,7 @@ namespace BBM
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{
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public:
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//! @brief The speed applied to every controllable entities.
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static float speed;
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static constexpr const float speed = .25f;
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//! @inherit
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void onFixedUpdate(WAL::Entity &entity) override;
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