Merging with develop and reworking all systems

This commit is contained in:
Zoe Roux
2021-06-04 01:04:05 +02:00
41 changed files with 661 additions and 333 deletions
+3 -3
View File
@@ -20,7 +20,7 @@ using namespace BBM;
TEST_CASE("Collision test", "[Component][System]")
{
Wal wal;
CollisionSystem collision(<#initializer#>, wal);
CollisionSystem collision(wal);
wal.scene = std::make_shared<Scene>();
wal.scene->addEntity("player")
.addComponent<PositionComponent>()
@@ -63,8 +63,8 @@ TEST_CASE("Collision test", "[Component][System]")
TEST_CASE("Collsion test with movable", "[Component][System]")
{
Wal wal;
CollisionSystem collision(<#initializer#>, wal);
MovableSystem movable;
CollisionSystem collision(wal);
MovableSystem movable(wal);
wal.scene = std::make_shared<Scene>();
wal.scene->addEntity("player")
.addComponent<PositionComponent>()