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Merging with develop
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@@ -33,9 +33,9 @@ namespace BBM
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key.second = gamepad.isDown(key.first);
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controllable.move.x = gamepad.getAxisValue(gamepadComponent.LeftStickX) * -1;
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controllable.move.y = gamepad.getAxisValue(gamepadComponent.LeftStickY) * -1;
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controllable.move.x -= gamepad.isDown(gamepadComponent.keyRight);
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controllable.move.x += gamepad.isDown(gamepadComponent.keyLeft);
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controllable.move.y += gamepad.isDown(gamepadComponent.keyUp);
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controllable.move.y -= gamepad.isDown(gamepadComponent.keyDown);
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controllable.move.x -= static_cast<float>(gamepad.isDown(gamepadComponent.keyRight));
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controllable.move.x += static_cast<float>(gamepad.isDown(gamepadComponent.keyLeft));
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controllable.move.y += static_cast<float>(gamepad.isDown(gamepadComponent.keyUp));
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controllable.move.y -= static_cast<float>(gamepad.isDown(gamepadComponent.keyDown));
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}
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}
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