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fix namespaces + assets
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@@ -10,7 +10,6 @@
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#include <raylib.h>
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#include <string>
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#include "Canvas.hpp"
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#include "Texture.hpp"
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#include "IRessource.hpp"
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@@ -21,7 +20,7 @@ namespace RAY
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}
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class IRessource;
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//! @brief Object representation of a framebuffer
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class Image: public Canvas, public IRessource {
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class Image: public IRessource {
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public:
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//! @brief Create an image, loading a file
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//! @param filename: path to file to load
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