fix namespaces + assets

This commit is contained in:
arthur.jamet
2021-05-25 14:21:31 +02:00
75 changed files with 36276 additions and 627 deletions
+4 -1
View File
@@ -13,8 +13,11 @@
#include "Drawables/Image.hpp"
#include "Drawables/3D/Grid.hpp"
#include "Drawables/Texture.hpp"
#include "Drawables/2D/Circle.hpp"
#include "Model/Model.hpp"
#include "Model/ModelAnimations.hpp"
#include "System/Renderer/Renderer2DSystem.hpp"
#include "Component/Drawable/Drawable2DComponent.hpp"
#include "Vector/Vector3.hpp"
#include "Window.hpp"
#include "TraceLog.hpp"
@@ -46,7 +49,7 @@ int main()
RAY::Window &window = RAY::Window::getInstance(screenWidth, screenHeight, "Bidibidibop", FLAG_WINDOW_RESIZABLE);
RAY::Camera::Camera3D camera(RAY::Vector3(10.0f, 10.0f, 10.0f),
RAY::Vector3(0.0f, 0.0f, 0.0f),
RAY::Vector3(0.0f, 1.0f, 0.0f),
RAY::Vector3(0.0f, 1.0f, 0.0f),
45.0f, CAMERA_PERSPECTIVE
);
RAY::Model model(modelPath);