mirror of
https://github.com/zoriya/Bomberman.git
synced 2026-05-30 09:08:35 +00:00
fix namespaces + assets
This commit is contained in:
+4
-1
@@ -13,8 +13,11 @@
|
||||
#include "Drawables/Image.hpp"
|
||||
#include "Drawables/3D/Grid.hpp"
|
||||
#include "Drawables/Texture.hpp"
|
||||
#include "Drawables/2D/Circle.hpp"
|
||||
#include "Model/Model.hpp"
|
||||
#include "Model/ModelAnimations.hpp"
|
||||
#include "System/Renderer/Renderer2DSystem.hpp"
|
||||
#include "Component/Drawable/Drawable2DComponent.hpp"
|
||||
#include "Vector/Vector3.hpp"
|
||||
#include "Window.hpp"
|
||||
#include "TraceLog.hpp"
|
||||
@@ -46,7 +49,7 @@ int main()
|
||||
RAY::Window &window = RAY::Window::getInstance(screenWidth, screenHeight, "Bidibidibop", FLAG_WINDOW_RESIZABLE);
|
||||
RAY::Camera::Camera3D camera(RAY::Vector3(10.0f, 10.0f, 10.0f),
|
||||
RAY::Vector3(0.0f, 0.0f, 0.0f),
|
||||
RAY::Vector3(0.0f, 1.0f, 0.0f),
|
||||
RAY::Vector3(0.0f, 1.0f, 0.0f),
|
||||
45.0f, CAMERA_PERSPECTIVE
|
||||
);
|
||||
RAY::Model model(modelPath);
|
||||
|
||||
Reference in New Issue
Block a user