reposition camera

This commit is contained in:
Askou
2021-06-09 11:58:27 +02:00
parent b552ee3d45
commit 1470371c10
+2 -2
View File
@@ -87,8 +87,8 @@ namespace BBM
animation.setAnimIndex(5);
});
scene->addEntity("camera")
.addComponent<PositionComponent>(8, 4, -15)
.addComponent<CameraComponent>(Vector3f(8, 3, 8));
.addComponent<PositionComponent>(8, 20, 7)
.addComponent<CameraComponent>(Vector3f(8, 0, 8));
/*scene->addEntity("cube")
.addComponent<PositionComponent>(-5, 0, -5)
.addComponent<Drawable3DComponent, RAY3D::Cube>(Vector3f(0, 0, 0), Vector3f(3, 3, 3), RED)