need to fix collisionsystem

This commit is contained in:
HENRY Benjamin
2021-06-09 16:13:23 +02:00
51 changed files with 724 additions and 120 deletions
+1 -1
View File
@@ -69,7 +69,7 @@ namespace BBM
collidedAxis += CollisionComponent::CollidedAxis::Z;
}
if (collidedAxis) {
colA.onCollide(entity, other, static_cast<CollisionComponent::CollidedAxis>(collidedAxis));
colA.onCollide(other, entity, static_cast<CollisionComponent::CollidedAxis>(collidedAxis));
colB.onCollided(entity, other, static_cast<CollisionComponent::CollidedAxis>(collidedAxis));
}
}