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Merge pull request #97 from AnonymusRaccoon/map_generator
Map generator
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@@ -27,10 +27,10 @@ namespace RAY::Drawables::Drawables3D {
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//! @param filePath: path to file to load
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Model(const std::string &filePath,
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std::optional<std::pair<MaterialType, std::string>> texture = std::nullopt,
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const RAY::Vector3 &scale = RAY::Vector3(1, 1, 1),
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const RAY::Vector3 &position = {0, 0, 0},
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const RAY::Vector3 &rotationAxis = RAY::Vector3(0, 1, 0),
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float rotationAngle = 0,
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const RAY::Vector3 &scale = RAY::Vector3(1, 1, 1));
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float rotationAngle = 0);
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//! @brief Create an model, loading a file
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//! @param mesh: mesh to load
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