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Merge pull request #135 from AnonymusRaccoon/fix_sound_issue
add cache to sound
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@@ -82,7 +82,7 @@ namespace BBM
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{SoundComponent::JUMP, "assets/sounds/jump.wav"},
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{SoundComponent::MOVE, "assets/sounds/move.ogg"},
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{SoundComponent::BOMB, "assets/sounds/bomb_drop.ogg"},
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{SoundComponent::DEATH, "assets/sounds/death.ogg"}
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//{SoundComponent::DEATH, "assets/sounds/death.ogg"}
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};
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scene->addEntity("player")
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.addComponent<PositionComponent>()
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