diff --git a/assets/credit/art.png b/assets/credit/art.png new file mode 100644 index 00000000..595d489f Binary files /dev/null and b/assets/credit/art.png differ diff --git a/assets/credit/blu.png b/assets/credit/blu.png new file mode 100644 index 00000000..f411e2b6 Binary files /dev/null and b/assets/credit/blu.png differ diff --git a/assets/credit/ete.png b/assets/credit/ete.png new file mode 100644 index 00000000..a61c60dc Binary files /dev/null and b/assets/credit/ete.png differ diff --git a/assets/credit/oct.png b/assets/credit/oct.png new file mode 100644 index 00000000..5b638b9d Binary files /dev/null and b/assets/credit/oct.png differ diff --git a/assets/credit/rac.png b/assets/credit/rac.png new file mode 100644 index 00000000..aebf9ff7 Binary files /dev/null and b/assets/credit/rac.png differ diff --git a/assets/credit/tru.png b/assets/credit/tru.png new file mode 100644 index 00000000..4181609a Binary files /dev/null and b/assets/credit/tru.png differ diff --git a/sources/Runner/CreditScene.cpp b/sources/Runner/CreditScene.cpp index 3ba0cba8..46d1c3bc 100644 --- a/sources/Runner/CreditScene.cpp +++ b/sources/Runner/CreditScene.cpp @@ -33,22 +33,22 @@ namespace BBM .addComponent(sounds); auto &raylibLogo = scene->addEntity("raylib logo") - .addComponent(1920 / 3.5, 1080 / 1.75, 0) + .addComponent(1920 / 3.5 - 200, 1080 / 1.75, 0) .addComponent("assets/raylib.png"); auto &epitechLogo = scene->addEntity("epitech logo") - .addComponent(1920 / 1.5, 1080 / 1.5, 0) + .addComponent(1920 / 1.5 - 200, 1080 / 1.5, 0) .addComponent("assets/epitech.png"); auto &raylibText = scene->addEntity("raylib text") - .addComponent(1920 / 4, 1080 / 2, 0) + .addComponent(1920 / 4 - 200, 1080 / 2, 0) .addComponent("Powered by:", 35, RAY::Vector2(), BLACK); auto &otherRepoText = scene->addEntity("other repo text") - .addComponent(1920 / 4, 1080 / 4, 0) + .addComponent(1920 / 4 - 200, 1080 / 4, 0) .addComponent("Many Thanks to:", 35, RAY::Vector2(), BLACK); auto &BriansRepo = scene->addEntity("thx brian") - .addComponent(1920 / 3.5, 1080 / 3.25, 0) + .addComponent(1920 / 3.5 - 200, 1080 / 3.25, 0) .addComponent("Brian Guitteny (and his team)\nAssets used by their permission", 35, RAY::Vector2(), BLACK); auto &team = scene->addEntity("team") - .addComponent(1920 / 1.5, 1080 / 3.5, 0) + .addComponent(1920 / 1.5 - 200, 1080 / 4, 0) .addComponent("Team:\n Zoe Roux\n Clément Le Bihan\n Arthur Jamet\n Louis Auzuret\n Benjamin Henry\n Tom Augier", 35, RAY::Vector2(), BLACK); auto &back = scene->addEntity("back to menu") .addComponent(10, 1080 - 85, 0) @@ -69,6 +69,24 @@ namespace BBM texture->use("assets/buttons/button_back_hovered.png"); }); + scene->addEntity("racoon") + .addComponent(1920 / 1.17 - 200, 1080 / 4, 0) + .addComponent("assets/credit/rac.png"); + scene->addEntity("arthi") + .addComponent(1920 / 1.17 - 200, 1080 / 2.75, 0) + .addComponent("assets/credit/art.png"); + scene->addEntity("eternal") + .addComponent(1920 / 1.17 - 200, 1080 / 2.1, 0) + .addComponent("assets/credit/ete.png"); + scene->addEntity("octopus") + .addComponent(1920 / 1.13 - 140, 1080 / 4 + 70, 0) + .addComponent("assets/credit/oct.png"); + scene->addEntity("bluub") + .addComponent(1920 / 1.13 - 140, 1080 / 2.75 + 70, 0) + .addComponent("assets/credit/blu.png"); + scene->addEntity("true") + .addComponent(1920 / 1.13 - 140, 1080 / 2.1 + 70, 0) + .addComponent("assets/credit/tru.png"); return scene; }