compiling but renderer doesn't render

This commit is contained in:
Clément Le Bihan
2021-05-26 15:22:51 +02:00
parent 8a9a5bb32c
commit 2841ba5d6b

View File

@@ -60,7 +60,7 @@ int demo()
45.0f, CAMERA_PERSPECTIVE
);
WAL::Entity entityPlayer("roger");
RAY::Drawables::Drawables3D::Circle circle({300, 300, 300}, 50, 0XFFFFFFF, {0, 0, 0}, 0);
RAY::Drawables::Drawables3D::Circle circle({30, 30, 30}, 50, 0XFFFFFFF, {0, 0, 0}, 0);
BBM::Drawable3DComponent<RAY::Drawables::Drawables3D::Circle> circleComponent(entityPlayer, circle);
BBM::Renderer3DSystem<RAY::Drawables::Drawables3D::Circle> circleSystem(window);
@@ -83,7 +83,7 @@ int demo()
float y_rotation = 0;
window.setFPS(60);
//wal.run();
wal.run<int>([](WAL::Wal &wal, int) {});
window.close();