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compiling but renderer doesn't render
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@@ -60,7 +60,7 @@ int demo()
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45.0f, CAMERA_PERSPECTIVE
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);
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WAL::Entity entityPlayer("roger");
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RAY::Drawables::Drawables3D::Circle circle({300, 300, 300}, 50, 0XFFFFFFF, {0, 0, 0}, 0);
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RAY::Drawables::Drawables3D::Circle circle({30, 30, 30}, 50, 0XFFFFFFF, {0, 0, 0}, 0);
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BBM::Drawable3DComponent<RAY::Drawables::Drawables3D::Circle> circleComponent(entityPlayer, circle);
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BBM::Renderer3DSystem<RAY::Drawables::Drawables3D::Circle> circleSystem(window);
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@@ -83,7 +83,7 @@ int demo()
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float y_rotation = 0;
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window.setFPS(60);
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//wal.run();
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wal.run<int>([](WAL::Wal &wal, int) {});
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window.close();
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