From 28916bde0aa3ce1fbcd419abd2da674e3c49c58d Mon Sep 17 00:00:00 2001 From: Bluub Date: Sat, 19 Jun 2021 16:17:02 +0200 Subject: [PATCH] reset map before update, not optimale but ok for now --- sources/System/IAControllable/IAControllableSystem.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/sources/System/IAControllable/IAControllableSystem.cpp b/sources/System/IAControllable/IAControllableSystem.cpp index d1a0f2c2..ef71f924 100644 --- a/sources/System/IAControllable/IAControllableSystem.cpp +++ b/sources/System/IAControllable/IAControllableSystem.cpp @@ -27,6 +27,9 @@ namespace BBM } if (_cached) return; + for (int i = 0; i < 17; i++) + for (int j = 0; j < 17; j++) + _luamap._map[i][j] = 0; for (auto &[other, pos, _] : _wal.getScene()->view>()) _luamap._map[pos.position.z][pos.position.x] = MapGenerator::BREAKABLE; for (auto &[other, pos, _] : _wal.getScene()->view>())