add no clip bonus

This commit is contained in:
Askou
2021-06-15 10:35:06 +02:00
parent 513811a300
commit 2a1d56ed3b
4 changed files with 17 additions and 19 deletions
+2 -3
View File
@@ -28,9 +28,7 @@ namespace BBM {
auto *playerBonus = player.tryGetComponent<PlayerBonusComponent>();
if (!bombHolder || !playerBonus)
return;
if (bombHolder->explosionRadius <= 6)
bombHolder->explosionRadius++;
playerBonus->nextRangeBonusRate = playerBonus->rangeBonusRate;
bombHolder->explosionRadius++;
}
void Bonus::SpeedUpBonus(WAL::Entity &player, const WAL::Entity &bonus, CollisionComponent::CollidedAxis axis)
@@ -53,6 +51,7 @@ namespace BBM {
if (!playerBonus)
return;
playerBonus->nextNoClipRate = playerBonus->nextSpeedBonusRate;
playerBonus->isNoClipOn = true;
}
Bonus::BonusType Bonus::getRandomBonusType()