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moving player up with the lua script
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@@ -0,0 +1,27 @@
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//
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// Created by Louis Auzuret on 06/07/21
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//
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#pragma once
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#include "System/System.hpp"
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namespace BBM
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{
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//! @brief A system to handle keyboard entities.
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class IAControllableSystem : public WAL::System
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{
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public:
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//! @inherit
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void onFixedUpdate(WAL::Entity &entity) override;
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//! @brief A default constructor
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IAControllableSystem();
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//! @brief A keyboard system is copy constructable
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IAControllableSystem(const IAControllableSystem &) = default;
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//! @brief A default destructor
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~IAControllableSystem() override = default;
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//! @brief A keyboard system is assignable.
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IAControllableSystem &operator=(const IAControllableSystem &) = default;
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};
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}
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