Merge pull request #175 from AnonymusRaccoon/camera_system

Camera system
This commit is contained in:
Zoe Roux
2021-06-17 15:00:34 +02:00
committed by GitHub
11 changed files with 138 additions and 13 deletions
+3 -6
View File
@@ -19,8 +19,6 @@
#include "Component/Renderer/Drawable2DComponent.hpp"
#include <Drawables/Image.hpp>
#include "Drawables/2D/Text.hpp"
#include "Component/Renderer/Drawable2DComponent.hpp"
#include "Component/Button/ButtonComponent.hpp"
#include "Drawables/Texture.hpp"
#include "Component/Gravity/GravityComponent.hpp"
#include "Component/BumperTimer/BumperTimerComponent.hpp"
@@ -28,7 +26,6 @@
#include "Model/Model.hpp"
#include "Map/Map.hpp"
#include "Component/Score/ScoreComponent.hpp"
#include "Drawables/2D/Text.hpp"
namespace RAY3D = RAY::Drawables::Drawables3D;
namespace RAY2D = RAY::Drawables::Drawables2D;
@@ -39,7 +36,7 @@ namespace BBM
{
auto scene = std::make_shared<WAL::Scene>();
scene->addEntity("camera")
.addComponent<PositionComponent>(8, 20, 7)
.addComponent<PositionComponent>(8, 0, -5)
.addComponent<CameraComponent>(Vector3f(8, 0, 8));
scene->addEntity("Timer")
.addComponent<TimerComponent>(std::chrono::minutes (3), [](WAL::Entity &, WAL::Wal &) {
@@ -62,16 +59,16 @@ namespace BBM
{SoundComponent::BOMB, "assets/sounds/bomb_drop.ogg"},
//{SoundComponent::DEATH, "assets/sounds/death.ogg"}
};
return scene.addEntity("player")
.addComponent<PositionComponent>()
.addComponent<Drawable3DComponent, RAY3D::Model>("assets/player/player.iqm", true)
.addComponent<ControllableComponent>()
.addComponent<ScoreComponent>()
.addComponent<AnimatorComponent>()
.addComponent<GravityComponent>()
.addComponent<BumperTimerComponent>()
.addComponent<TagComponent<BlowablePass>>()
.addComponent<TagComponent<Player>>()
.addComponent<AnimationsComponent>("assets/player/player.iqm", 3)
.addComponent<CollisionComponent>(BBM::Vector3f{0.25, 0, 0.25}, BBM::Vector3f{.75, 2, .75})
.addComponent<MovableComponent>()