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Reworking systems
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@@ -14,11 +14,8 @@ using Keyboard = RAY::Controller::Keyboard;
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namespace BBM
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{
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KeyboardSystem::KeyboardSystem()
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: WAL::System({
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typeid(KeyboardComponent),
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typeid(ControllableComponent)
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})
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KeyboardSystem::KeyboardSystem(WAL::Wal &wal)
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: System(wal)
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{}
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void KeyboardSystem::onFixedUpdate(WAL::Entity &entity)
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