Reworking systems

This commit is contained in:
Zoe Roux
2021-06-04 00:50:38 +02:00
parent 4f14d380bf
commit 306f07972d
22 changed files with 129 additions and 177 deletions
+2 -2
View File
@@ -20,7 +20,7 @@ using namespace BBM;
TEST_CASE("Collision test", "[Component][System]")
{
Wal wal;
CollisionSystem collision(wal);
CollisionSystem collision(<#initializer#>, wal);
wal.scene = std::make_shared<Scene>();
wal.scene->addEntity("player")
.addComponent<PositionComponent>()
@@ -63,7 +63,7 @@ TEST_CASE("Collision test", "[Component][System]")
TEST_CASE("Collsion test with movable", "[Component][System]")
{
Wal wal;
CollisionSystem collision(wal);
CollisionSystem collision(<#initializer#>, wal);
MovableSystem movable;
wal.scene = std::make_shared<Scene>();
wal.scene->addEntity("player")