diff --git a/sources/Runner/GameScene.cpp b/sources/Runner/GameScene.cpp index 0446d082..a36084ea 100644 --- a/sources/Runner/GameScene.cpp +++ b/sources/Runner/GameScene.cpp @@ -58,7 +58,7 @@ namespace BBM return scene.addEntity("player") .addComponent() - .addComponent("assets/player/player.iqm", true) + .addComponent("assets/player/player.iqm", true, std::nullopt, Vector3f(.75, .75, .75)) .addComponent() .addComponent() .addComponent() @@ -67,7 +67,7 @@ namespace BBM .addComponent>() .addComponent>() .addComponent("assets/player/player.iqm", 3) - .addComponent(BBM::Vector3f{0.25, 0, 0.25}, BBM::Vector3f{.75, 2, .75}) + .addComponent(BBM::Vector3f{0.25, 0, 0.25}, BBM::Vector3f{.6, 2, .6}) .addComponent() .addComponent() .addComponent("assets/shaders/alpha.fs", "", [](WAL::Entity &myEntity, WAL::Wal &, std::chrono::nanoseconds dtime) {