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only use one collision for each floor instead of each upperfloor block +40fps
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@@ -115,7 +115,7 @@ namespace BBM
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animation.setAnimIndex(5);
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});
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scene->addEntity("camera")
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.addComponent<PositionComponent>(8, 20, 7)
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.addComponent<PositionComponent>(8, 25, 7)
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.addComponent<CameraComponent>(Vector3f(8, 0, 8));
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/*scene->addEntity("cube")
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.addComponent<PositionComponent>(5, 0, 5)
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