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Merging with develop
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@@ -63,7 +63,6 @@ namespace BBM
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return scene.addEntity("player")
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.addComponent<PositionComponent>()
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.addComponent<Drawable3DComponent, RAY3D::Model>("assets/player/player.iqm", true)
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.addComponent<ControllableComponent>()
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.addComponent<ScoreComponent>()
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.addComponent<AnimatorComponent>()
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.addComponent<GravityComponent>()
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