fixing missing sounds

This commit is contained in:
arthur.jamet
2021-06-20 13:29:38 +02:00
parent 8498a66667
commit 3f86d506f7
10 changed files with 10 additions and 10 deletions
+1 -1
View File
@@ -54,7 +54,7 @@ namespace BBM
WAL::Entity &Runner::createPlayer(WAL::Scene &scene)
{
std::map<SoundComponent::SoundIndex, std::string> soundPath ={
{SoundComponent::JUMP, "assets/sounds/jump.wav"},
{SoundComponent::BOMB, "assets/sounds/jump.wav"},
{SoundComponent::MOVE, "assets/sounds/move.ogg"},
{SoundComponent::BOMB, "assets/sounds/bomb_drop.ogg"},
//{SoundComponent::DEATH, "assets/sounds/death.ogg"}