Better perfomance and loading with map, in model.hpp place scale as third argument

This commit is contained in:
Askou
2021-06-01 17:01:50 +02:00
parent 03dc561bff
commit 402b5386c5
3 changed files with 24 additions and 40 deletions

View File

@@ -12,10 +12,10 @@ namespace RAY::Drawables::Drawables3D {
Model::Model(const std::string &filename,
std::optional<std::pair<MaterialType, std::string>> texture,
const RAY::Vector3 &scale,
const RAY::Vector3 &position,
const RAY::Vector3 &rotationAxis,
float rotationAngle,
const RAY::Vector3 &scale)
float rotationAngle)
: ADrawable3D(position, WHITE),
_model(LoadModel(filename.c_str())),
_rotationAxis(rotationAxis),