Fixing gamepad controls

This commit is contained in:
Zoe Roux
2021-06-19 15:25:20 +02:00
parent a9bf6d3192
commit 4bc5b54a2e
2 changed files with 4 additions and 2 deletions
+1 -1
View File
@@ -16,7 +16,7 @@ namespace BBM
{
public:
//! @inherit
void onFixedUpdate(WAL::ViewEntity<GamepadComponent, ControllableComponent> &entity) override;
void onUpdate(WAL::ViewEntity<GamepadComponent, ControllableComponent> &entity, std::chrono::nanoseconds) override;
//! @brief A default constructor
explicit GamepadSystem(WAL::Wal &wal);