min max static function on vector3f, bound is public, adding movable into collision calculation

This commit is contained in:
Bluub
2021-05-31 17:26:54 +02:00
parent fcbbfd04d8
commit 4d0621a987
5 changed files with 47 additions and 26 deletions

View File

@@ -35,5 +35,6 @@ namespace BBM
MovableComponent &operator=(const MovableComponent &) = delete;
friend class MovableSystem;
friend class CollisionSystem;
};
} // namespace WAL