fix collision on invisible height

This commit is contained in:
Askou
2021-06-14 17:02:05 +02:00
parent b7149a7a7a
commit 4fb31b4598

View File

@@ -328,9 +328,6 @@ namespace BBM
{
double rnd = static_cast<double>(std::rand()) / RAND_MAX;
for (int i = 0; i < width + 1; i++)
for (int j = 0; j < height + 1; j++)
map[std::make_tuple(i, 1, j)] == -1;
if (rnd > 0.01) {
for (int i = 0; i < width + 1; i++) {
map[std::make_tuple(i, 1, height)] = map[std::make_tuple(i, 0, height)];
@@ -421,6 +418,9 @@ namespace BBM
for (int i = 0; i < width; i++)
for (int j = 0; j < height; j++)
map[std::make_tuple(i, 0, j)] = NOTHING;
for (int i = 0; i < width + 1; i++)
for (int j = 0; j < height + 1; j++)
map[std::make_tuple(i, 1, j)] == -1;
map = createSpawner(map, width, height);
for (int i = 0; i < width + 1; i++) {
for (int j = 0; j < height + 1; j++) {
@@ -450,7 +450,7 @@ namespace BBM
int floor = 2;
for (int i = 0; i < width + 1; i++) {
if (map[std::make_tuple(i, 1, height)] == -1) {
if (map[std::make_tuple(i, 1, height)] == -1 && map[std::make_tuple(i, 1, 0)] == -1) {
floor -= 1;
break;
}
@@ -465,7 +465,6 @@ namespace BBM
if (floor <= 0)
break;
}
std::cout << floor << std::endl;
if (floor >= 1) {
scene->addEntity("FloorBot Hitbox")
.addComponent<PositionComponent>(Vector3f(0, 0, 0))