fix system name

This commit is contained in:
Askou
2021-06-09 10:55:08 +02:00
parent 16da280d15
commit 544def1dbd
4 changed files with 10 additions and 10 deletions
@@ -13,19 +13,19 @@
namespace BBM
{
class SoundManagerSystem : public WAL::System<SoundComponent, ControllableComponent, HealthComponent>
class PlayerSoundManagerSystem : public WAL::System<SoundComponent, ControllableComponent, HealthComponent>
{
public:
//! @inherit
void onFixedUpdate(WAL::ViewEntity<SoundComponent, ControllableComponent, HealthComponent> &entity) override;
//! @brief ctor
SoundManagerSystem(WAL::Wal &wal);
PlayerSoundManagerSystem(WAL::Wal &wal);
//! @brief Default copy ctor
SoundManagerSystem(const SoundManagerSystem &) = default;
PlayerSoundManagerSystem(const PlayerSoundManagerSystem &) = default;
//! @brief Default dtor
~SoundManagerSystem() override = default;
~PlayerSoundManagerSystem() override = default;
//! @brief A SoundManager screen system can't be assigned.
SoundManagerSystem &operator=(const SoundManagerSystem &) = delete;
PlayerSoundManagerSystem &operator=(const PlayerSoundManagerSystem &) = delete;
};
}