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Update speedup bonus & fixing one bug (double bonus/...)
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@@ -15,9 +15,6 @@ namespace BBM
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class ControllableSystem : public WAL::System<ControllableComponent, MovableComponent>
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{
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public:
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//! @brief The speed applied to every controllable entities.
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static constexpr const float speed = .25f;
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//! @inherit
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void onFixedUpdate(WAL::ViewEntity<ControllableComponent, MovableComponent> &entity) override;
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