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Allowing the game to be started
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@@ -19,7 +19,7 @@ namespace RAY {
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public:
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//! @brief A Model animation constructor
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//! @param filePath Path to the file containing animations
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ModelAnimations(const std::string &filePath);
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explicit ModelAnimations(const std::string &filePath);
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//! @brief default copy ctor
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ModelAnimations(const ModelAnimations &) = default;
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@@ -59,7 +59,7 @@ namespace RAY {
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int _animationCount;
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//! @brief The file where the animations were loaded (used to create a copy of this class)
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const std::string _filePath;
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std::string _filePath;
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static Cache<::ModelAnimation> _animationsCache;
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};
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