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https://github.com/zoriya/Bomberman.git
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remove stairs
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@@ -37,7 +37,6 @@ namespace BBM
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UPPERFLOOR,
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FLOOR,
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BUMPER,
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STAIRS,
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SPAWNER,
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UNBREAKABLE
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};
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@@ -109,12 +108,6 @@ namespace BBM
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//! @brief Create upper floor of the map
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static void createUpperFloor(Vector3f coords, std::shared_ptr<WAL::Scene> scene);
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//! @param coords coords of the element
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//! @param scene Scene where the map is instanced
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//! @brief Create stair of the map
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static void createStairs(Vector3f coords, std::shared_ptr<WAL::Scene> scene);
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//! @param map Map to load with block declared inside
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//! @param width Width of the map
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//! @param height Height of the map
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