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setting copy ctor of ModelAnimations.hpp to default
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@@ -21,17 +21,14 @@ namespace RAY {
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//! @param filePath Path to the file containing animations
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ModelAnimations(const std::string &filePath);
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//! @brief Only single entity can hold these animations pointers
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ModelAnimations(const ModelAnimations &) = delete;
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//! @brief default copy ctor
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ModelAnimations(const ModelAnimations &) = default;
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//! @brief Default constructor
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~ModelAnimations() = default;
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//! @brief Default move ctor
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ModelAnimations(ModelAnimations &&) = default;
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//! @brief Only single entity can hold these animations pointers
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ModelAnimations &operator=(const ModelAnimations &) = delete;
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//! @brief Default assignment operator
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ModelAnimations &operator=(const ModelAnimations &) = default;
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//! @brief Castin Object to raw model animation pointer
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ModelAnimation &operator[](int index);
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