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get the 4 returns of the update function
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@@ -11,6 +11,11 @@ namespace BBM
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//! @brief A system to handle keyboard entities.
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class IAControllableSystem : public WAL::System
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{
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private:
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//! @brief extract a number from the lua stack
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float getReturnNumber(lua_State *state);
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//! @brief extract a bool from the lua stack
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bool getReturnBool(lua_State *state);
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public:
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//! @inherit
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void onFixedUpdate(WAL::Entity &entity) override;
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