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Adding a movable system/component
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@@ -81,7 +81,7 @@ namespace WAL
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template<typename T2>
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Vector3<T> operator*(T2 d) const
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{
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return Vector2<T>(this->x * d, this->y * d, this->z * d);
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return Vector3<T>(this->x * d, this->y * d, this->z * d);
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}
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template<typename T2>
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