diff --git a/sources/Runner/Runner.cpp b/sources/Runner/Runner.cpp index bd02ec03..9f9e48d8 100644 --- a/sources/Runner/Runner.cpp +++ b/sources/Runner/Runner.cpp @@ -77,12 +77,12 @@ namespace BBM std::shared_ptr loadGameScene() { auto scene = std::make_shared(); - std::map soundPath= { - {SoundComponent::JUMP, "assets/sounds/jump.wav"}, - {SoundComponent::MOVE, "assets/sounds/move.ogg"}, - {SoundComponent::BOMB, "assets/sounds/bomb_drop.ogg"}, - {SoundComponent::DEATH, "assets/sounds/death.ogg"} - }; + std::map soundPath ={ + {SoundComponent::JUMP, "assets/sounds/jump.wav"}, + {SoundComponent::MOVE, "assets/sounds/move.ogg"}, + {SoundComponent::BOMB, "assets/sounds/bomb_drop.ogg"}, + {SoundComponent::DEATH, "assets/sounds/death.ogg"} + }; scene->addEntity("player") .addComponent() .addComponent("assets/player/player.iqm", std::make_pair(MAP_DIFFUSE, "assets/player/blue.png"))