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init
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//
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// Created by hbenjamin on 07/06/2021.
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//
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#include "BombAnimatorComponent.hpp"
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//
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// Created by hbenjamin on 07/06/2021.
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//
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#pragma once
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namespace BBM {
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class BombAnimatorComponent {
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public:
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//! @inherit
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WAL::Component *clone(WAL::Entity &entity) const override;
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//! @brief ctor
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explicit BombAnimatorComponent(WAL::Entity &entity);
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//! @brief copy ctor
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BombAnimatorComponent(const BombAnimatorComponent &) = default;
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//! @brief dtor
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~BombAnimatorComponent() override = default;
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//! @brief assignment operator
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BombAnimatorComponent &operator=(const BombAnimatorComponent &) = delete;
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};
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}
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//
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// Created by hbenjamin on 07/06/2021.
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//
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#include "BombAnimatorSystem.hpp"
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//
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// Created by hbenjamin on 07/06/2021.
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//
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#ifndef BOMBERMAN_BOMBANIMATORSYSTEM_H
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#define BOMBERMAN_BOMBANIMATORSYSTEM_H
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class BombAnimatorSystem {
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};
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#endif //BOMBERMAN_BOMBANIMATORSYSTEM_H
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