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Sound for jump + fix sound component function name
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@@ -20,7 +20,7 @@ namespace BBM
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void onFixedUpdate(WAL::Entity &entity) override;
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//! @brief ctor
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SoundManagerSystem(WAL::Wal &wal, RAY::Window &window);
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SoundManagerSystem();
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//! @brief Default copy ctor
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SoundManagerSystem(const SoundManagerSystem &) = default;
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//! @brief Default dtor
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