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setting correct paths
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@@ -321,9 +321,9 @@ namespace BBM {
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void ParserYAML::load(std::shared_ptr<WAL::Scene> gameScene)
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{
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Node blocksInfos = parseFile("assets/save_block.yml");
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Node bonusesInfos = parseFile("assets/save_bonus.yml");
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Node playerInfos = parseFile("assets/save_player.yml");
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Node blocksInfos = parseFile("save/save_block.yml");
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Node bonusesInfos = parseFile("save/save_bonus.yml");
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Node playerInfos = parseFile("save/save_player.yml");
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_loadBlocks(gameScene, blocksInfos);
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_loadBonuses(gameScene);
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_loadPlayers(gameScene);
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@@ -462,6 +462,9 @@ namespace BBM {
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{
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std::ifstream file(path);
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if (!file.good())
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throw ParserError("can't read file");
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return parseNode(file, "root");
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}
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