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fixing player pos and rm debug print
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@@ -467,7 +467,6 @@ namespace BBM
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if (floor <= 0)
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break;
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}
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std::cout << floor << std::endl;
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if (floor >= 1) {
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scene->addEntity("FloorBot Hitbox")
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.addComponent<PositionComponent>(Vector3f(0, 0, 0))
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