basic game intro animation with reset

This commit is contained in:
Askou
2021-06-17 09:37:11 +02:00
parent e5ab8045d1
commit 88add0b8f1
6 changed files with 40 additions and 6 deletions
+3
View File
@@ -43,6 +43,9 @@ namespace BBM
//! @param entity entity to draw bounding box of
void drawBoundingBox(const WAL::Entity &entity, const PositionComponent &posComponent, const Drawable3DComponent &drawable) const;
//! @brief introduciton animation when entering gameScene
bool introAnimation(WAL::ViewEntity<CameraComponent, PositionComponent> &entity, bool restart = false);
//! @brief ctor
RenderSystem(WAL::Wal &wal, RAY::Window &window, bool debugMode = false);