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fixing height issues
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@@ -296,7 +296,7 @@ namespace BBM
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playerCount++;
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playerCount++;
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}
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}
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Runner::gameState._loadedScenes[GameState::SceneID::GameScene] = scene;
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Runner::gameState._loadedScenes[GameState::SceneID::GameScene] = scene;
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MapGenerator::loadMap(Runner::mapWidth, Runner::mapHeight, MapGenerator::createMap(Runner::mapWidth, Runner::mapHeight), scene);
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MapGenerator::loadMap(Runner::mapWidth, Runner::mapHeight, MapGenerator::createMap(Runner::mapWidth, Runner::mapHeight, Runner::hasHeights), scene);
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Runner::gameState.nextScene = BBM::GameState::SceneID::GameScene;
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Runner::gameState.nextScene = BBM::GameState::SceneID::GameScene;
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wal.getSystem<LobbySystem>().unloadLobby();
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wal.getSystem<LobbySystem>().unloadLobby();
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}
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}
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