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adding white effect on bombs
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@@ -0,0 +1,18 @@
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//
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// Created by cbihan on 16/06/2021.
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//
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#include "WhiteShaderComponent.hpp"
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namespace BBM
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{
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WhiteShaderComponent::WhiteShaderComponent(WAL::Entity &entity) :
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Component(entity)
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{
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}
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WAL::Component *WhiteShaderComponent::clone(WAL::Entity &entity) const
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{
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return new WhiteShaderComponent(this->_entity);
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}
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}
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