diff --git a/sources/Runner/GameScene.cpp b/sources/Runner/GameScene.cpp index 187d4d7e..be14bb04 100644 --- a/sources/Runner/GameScene.cpp +++ b/sources/Runner/GameScene.cpp @@ -81,8 +81,8 @@ namespace BBM .addComponent() .addComponent(1, [](WAL::Entity &entity, WAL::Wal &) { auto &animation = entity.getComponent(); - animation.setAnimIndex(5); + animation.setAnimIndex(5); if (entity.hasComponent()) entity.removeComponent(); if (entity.hasComponent())