diff --git a/sources/Map/Map.cpp b/sources/Map/Map.cpp index bc7a8f2f..6c2dc83c 100644 --- a/sources/Map/Map.cpp +++ b/sources/Map/Map.cpp @@ -41,32 +41,32 @@ namespace BBM void MapGenerator::generateWall(int width, int height, std::shared_ptr scene) { - static const std::string UnbreakableObj = unbreakableWallPath + objExtension; - static const std::string UnbreakablePnj = unbreakableWallPath + imageExtension; + static const std::string unbreakableObj = unbreakableWallPath + objExtension; + static const std::string unbreakablePnj = unbreakableWallPath + imageExtension; scene->addEntity("Bottom Wall") .addComponent(Vector3f((width + 1) / 2, 0, -1)) //.addComponent(1) - .addComponent(UnbreakableObj, - std::make_pair(MAP_DIFFUSE, UnbreakablePnj), + .addComponent(unbreakableObj, + std::make_pair(MAP_DIFFUSE, unbreakablePnj), RAY::Vector3(width + 3, 1, 1)); scene->addEntity("Upper Wall") .addComponent(Vector3f((width + 1) / 2, 0, height + 1)) //.addComponent(1) - .addComponent(UnbreakableObj, - std::make_pair(MAP_DIFFUSE, UnbreakablePnj), + .addComponent(unbreakableObj, + std::make_pair(MAP_DIFFUSE, unbreakablePnj), RAY::Vector3(width + 3, 1, 1)); scene->addEntity("Left Wall") .addComponent(Vector3f(width + 1, 0, height / 2)) //.addComponent(1) - .addComponent(UnbreakableObj, - std::make_pair(MAP_DIFFUSE, UnbreakablePnj), + .addComponent(unbreakableObj, + std::make_pair(MAP_DIFFUSE, unbreakablePnj), RAY::Vector3(1, 1, height + 1)); scene->addEntity("Right Wall") .addComponent(Vector3f(-1, 0, height / 2)) //.addComponent(1) - .addComponent(UnbreakableObj, - std::make_pair(MAP_DIFFUSE, UnbreakablePnj), + .addComponent(unbreakableObj, + std::make_pair(MAP_DIFFUSE, unbreakablePnj), RAY::Vector3(1, 1, height + 1)); }