diff --git a/sources/Runner/HowToPlayScene.cpp b/sources/Runner/HowToPlayScene.cpp index 392523ce..a595de06 100644 --- a/sources/Runner/HowToPlayScene.cpp +++ b/sources/Runner/HowToPlayScene.cpp @@ -35,16 +35,16 @@ namespace BBM scene->addEntity("select text") .addComponent(1920 / 8, 1080 / 3, 0) - .addComponent("Select:", 60, RAY::Vector2(), ORANGE); + .addComponent("Select/Drop Bomb:", 60, RAY::Vector2(), ORANGE); scene->addEntity("select") .addComponent(1920 / 7, 1080 / 2.5, 0) - .addComponent("Space/A Button", 35, RAY::Vector2(), BLACK); + .addComponent("Space/Left CTRL/A Button", 35, RAY::Vector2(), BLACK); scene->addEntity("change skin text") .addComponent(1920 / 8, 1080 / 2, 0) - .addComponent("Change Skin/Drop Bomb:", 60, RAY::Vector2(), ORANGE); + .addComponent("Change Skin:", 60, RAY::Vector2(), ORANGE); scene->addEntity("change skin") .addComponent(1920 / 7, 1080 / 1.75, 0) - .addComponent("E/B Button", 35, RAY::Vector2(), BLACK); + .addComponent("Left ctrl/Right shift/B Button", 35, RAY::Vector2(), BLACK); scene->addEntity("move text") .addComponent(1920 / 1.75, 1080 / 3, 0) .addComponent("Move:", 60, RAY::Vector2(), ORANGE); @@ -56,7 +56,7 @@ namespace BBM .addComponent("Back/Pause:", 60, RAY::Vector2(), ORANGE); scene->addEntity("back") .addComponent(1920 / 1.75, 1080 / 1.75, 0) - .addComponent("Esc / Controller's Home button:", 35, RAY::Vector2(), BLACK); + .addComponent("Esc/Backspace/Controller's Home button:", 35, RAY::Vector2(), BLACK); scene->addEntity("back to menu") .addComponent(10, 1080 - 85, 0) .addComponent("assets/buttons/button_back.png")