timer added to speedup bonus (15s)

This commit is contained in:
EternalRat
2021-06-08 21:05:08 +02:00
parent 58bbd1fb93
commit 97b7a7d259
4 changed files with 21 additions and 3 deletions
+2 -1
View File
@@ -46,7 +46,8 @@ namespace BBM {
if (!player.hasComponent<MovableComponent>())
return;
auto &controllable = player.getComponent<ControllableComponent>();
controllable.speed += 0.02f;
controllable.speed = 0.35f;
controllable.nextSpeedBonusRate = controllable.speedBonusRate;
}
void Bonus::IgnoreWallsBonus(WAL::Entity &player, const WAL::Entity &bonus, CollisionComponent::CollidedAxis axis)