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Using fixed update and adding optimization flags
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@@ -106,7 +106,7 @@ namespace BBM
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.addSystem<ShaderSystem>()
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.addSystem<ShaderModelSystem>()
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.addSystem<ShaderDrawable2DSystem>()
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.addSystem<EndConditionSystem>()
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// .addSystem<EndConditionSystem>()
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.addSystem<ScoreSystem>()
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.addSystem<MusicSystem>();
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}
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