Using fixed update and adding optimization flags

This commit is contained in:
Zoe Roux
2021-06-17 16:58:39 +02:00
parent 03f3d25d00
commit 9826375c62
6 changed files with 14 additions and 5 deletions
@@ -14,7 +14,7 @@ namespace BBM
{
public:
//! @inherit
void onUpdate(WAL::ViewEntity<Drawable3DComponent, AnimationsComponent> &entity, std::chrono::nanoseconds) override;
void onFixedUpdate(WAL::ViewEntity<Drawable3DComponent, AnimationsComponent> &entity) override;
//! @brief A default constructor
explicit AnimationsSystem(WAL::Wal &wal);