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Trying things.
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@@ -17,7 +17,7 @@ namespace RAY {
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public:
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//! @brief A Model animation constructor
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//! @param animationPtr an animation pointer, returned by the nimation-loading function
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ModelAnimation(::ModelAnimation &animationPtr);
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ModelAnimation(::ModelAnimation *animationPtr);
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//! @brief A default copy-constructor
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ModelAnimation(const ModelAnimation &) = default;
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@@ -41,7 +41,7 @@ namespace RAY {
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~ModelAnimation() = default;
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private:
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::ModelAnimation &_animation;
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::ModelAnimation *_animation;
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size_t _frameCounter;
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INTERNAL:
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