add debug option in renderer system constructor

This commit is contained in:
arthur.jamet
2021-06-05 13:46:27 +02:00
parent 948b9b42c2
commit 9b6cbaf948
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -37,7 +37,7 @@ namespace BBM
void onUpdate(WAL::Entity &entity, std::chrono::nanoseconds dtime) override;
//! @brief ctor
RenderSystem(WAL::Wal &wal, RAY::Window &window);
RenderSystem(WAL::Wal &wal, RAY::Window &window, bool debugMode = true);
//! @brief Default copy ctor
RenderSystem(const RenderSystem &) = default;
//! @brief Default dtor