Fixing play button and menu handling

This commit is contained in:
Zoe Roux
2021-06-14 11:39:00 +02:00
parent de579ccda6
commit a42ca68595
6 changed files with 55 additions and 42 deletions
+7
View File
@@ -16,6 +16,13 @@ namespace BBM
//! @inherit
void onUpdate(WAL::ViewEntity<LobbyComponent, Drawable2DComponent> &entity, std::chrono::nanoseconds dtime) override;
//! @inherit
void onSelfUpdate() override;
//! @brief Check if every player is ready.
//! @param scene The lobby scene containing lobby players.
static bool playersAreReady(WAL::Scene &scene);
//! @brief A default constructor
explicit LobbySystem(WAL::Wal &wal);
//! @brief A Lobby system is copy constructable